Game Designer with 7+ years of experience creating immersive gameplay across platforms. Skilled in both creative and technical design, with expertise in industry-standard development tools. Proven track record in delivering complete projects, including educational games, mobile titles, and AAA prototypes.
June 2021 - Present
GAME DESIGNER
TRALALERE - PARIS (REMOTE)
Games worked on: ADA, Winky, Brume, Amazon Future Engineer
Helped designing a Python learning game in collaboration with Amazon
Designed a cross experience platform and economy
Worked on multiple projects for the metaverse
Produced a new learning experience using a robot toy
Pitched a AAA prototype for Ubisoft with a team of industry professionals
Released a game used for early detection of dyspraxia that ended finalist in the MIT solve challenge
November 2019 - May 2021
GAME DESIGNER
MARBOTIC - BEGLES
Games worked on: Osmo Shape Builder, Marbotic Letters
In charge of designing a new Ed Tech game in collaboration with OSMO
Worked with a new tablet technology combining hardware and software
Coordinated and conducted playtests with 3-6 years old players
Rebuilt an existing IP from scratch to offer a better built experience
April 2018 - June 2019
GAME DESIGNER
FREELANCE
Proposed multiple Mini Metro successor pitches
Designed a full traffic jam management game using real life data
Worked on Plaformer and Point N Click projects
June 2017 - March 2018
GAME DESIGNER & PRODUCER
SILICON CARNE - PARIS
Games worked on: 8 Chances de tout gagner, TLMVPSP Mobile, Slam
In charge of a new mobile game project
Managed an in-house design team and a remote dev team
Translated TV show mechanics to mobile
December 2016 - June 2017
GAME DESIGNER
FREELANCE
Game worked on: Trip Game & Others
Designed a profitable mobile game with IRL rewards for players
Proposed multiple free to play Linker, Match 3 and Puzzle mechanics
Designed and wrote a MTG Tabetop RPG
March 2016 - November 2016
GAME DESIGNER
KOBOJO - PARIS
Games worked on: Mutants: Genetic Gladiators, Primal Legends
Only game designer in charge of the live games content
Used data analytics to rework progress curve, characters power and economy
Worked with DevOps and Marketing team to add new content
December 2014 - March 2015
GAME DESIGNER
BULKYPIX - VELIZY
Games worked on: My Perfect Man, El Diego
In charge of a new mobile game project for the first time
Designed Casino games and Serious games
Produced content for live games
Worked on VR technology